Insights and updates.
Everyone at 草莓视频在线 spends a lot of time exploring, tinkering, and forging. So when we find something useful, we like to share it if we can.
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Building Cross Platform, Cross Reality, Social Experiences Using XR
This article highlights key insights from MetroXRAINE 2024, featuring our Connected Spaces Platform (CSP), which empowers developers to create interoperable multiplayer XR experiences. Discover how XR blends physical and digital worlds, enabling real-time collaboration, innovative prototypes, and groundbreaking projects like Expo 2020 Dubai.
How we wrote a GPU-based Gaussian Splats viewer in Unreal with Niagara
Our journey of writing a fully functional Gaussian Splat viewer for Unreal Engine 5, starting right from the ground up.
Trilinear Point Splatting (TRIPS) and its advantages over Gaussian Splatting and ADOP
In this article we will have a look at 鈥淭RIPS鈥, or 鈥淭rilinear Point Splatting鈥, a new technique in the radiance fields realm that could represent the next step of visual fidelity for real-time rendered digital twins.
The rise of 3D Gaussian Splatting: what is it and how is it changing the immersive media industry?
Explore the depth and potential of 3D Gaussian Splatting, and discover how this emerging technology is impacting the immersive media industry
The indie virtual production revolution with Unreal Engine
How Unreal Engine can help small teams and indie movie makers to boost their workflow and create realistic VFX shots in real-time with virtual production.